New Year's Eve BBQ
Change of Plans :
My dad will be treating and my mom will make the preparations like marinating the meat and etc. Remember Kenyir's BBQ? Yeah, I think you guys can expect the same food from that time.
RM20 contribution can go to drinks, anyone for wine?
I will still need the BBQ EQs, my dad said that we can use his Hilux for transport since Lennard says his pit is huge or something. I dunno, the only problem now is the EQ. Lol.
_______________________________
Spannar planning to have a New Year's Eve BBQ Party at my place, Shaun's place. D:
We are buying BBQ pits, the disposable ones after use.
So whoever is coming please inform me la, who you wanna bring inform me also la.
Everyone might have to contribute abit of cash so that we can buy the meat, drinks, styrofoam plates & cups and etc.
http://www.facebook.com/event.php?eid=215240149630&ref=nf
Host :
Shaun
Calvin
Confirmed Attendees :
Ben
Shereendar
Amir
Wen San
Lennard
Mandy
Vincent
Kwan Yew
Johann
Jason
Mimi
Regards,
Shon.
Tuesday, December 22, 2009
Saturday, December 19, 2009
Work Log
Project U92
Spannar Work Log
(Work Log created 19/12/09)
(Updated 21/12/09 - Special Effects)
(Future - List of Sound)
Pic by Ken Jie

"Exploit your pros andhammer Spannar your rivals." - Random Guy with Wrench
Special Effects
List of special effects we will need to research, consult Hooi Ling and study :
- Explosions - With Variations, from the mushroom to vehicle explosions
- Liquid for Liquid A & for U92 fishbowl
- nCloth(?) - for Denver's Pockets
- Smoke - after effect of nuclear & pollution from factories.
- Electricity - Power plant scene if we still have it & Liquid A's background
- Debris / Dirt(Blastcode) - This is for the after explosion, and also a nice touch to have here and there.
- Fog
- Strong dusty wind thingie, usually occur when an explosion takes place. Amir mentioned this, only thing I could suggest is using planar planes with textured wind / dust.
- Glass, oh yes, glass, cracking. Yes, cracking. o.o
- Glow - For U92
- Flying Ranina ranina.(Google it if you don't know : D)
P/S : If I forgot to list anything else please inform so I can re-update.
Production - Post Production
Modeling
Organic Division
Amir
Shaun
Wen San
Characters :
Denver
President Jones
U92
Scientist
Military Soldier
U92 Baby
__________________________________
Mechanical Division
Calvin
Vince
+ Any Organic Division who are free
Environments & Props :
Industrial City, The C.O.R.E.
- 7 variations of factories
- C.O.R.E. Tower
- Street Lamps
U92 Cultivation Lab
- High End Mechanics where Liquid A flows
President's Quarters
- Prez's Table
Industrial City, Destroyed
U92 Cloning Lab
- Sparky
**- Power Plant
Vehicles :
- Tank
- Denver's Truck
- Chinook
- Cargo Trucks
And Other City props, like mailboxes, newspaper booths, soft drinks vending machines, fire hydrant, planks of wood, trash bins and so on.
__________________________________
Texturing
UV Unwrapping
*Wen San
Texturing
Shaun
Technical Support(Materials & Shaders)
Amir
__________________________________
Character Setup
Rigging
*Wen San
Paint Weight
*Amir
__________________________________
Environment & Vehicle & Props Setup
Rigging
Calvin
Plug-in Special Effects(Blastcode)
Wen San
__________________________________
Animation
Blocking
Amir
Calvin
Shaun
Vince
Wen San
Polish
Amir
Vince
__________________________________
Lighting
Colour and Mood
Shaun
Applying
Shaun
Vince
Amir
__________________________________
Camera Angles & Techniques in 3D Space
Calvin
Shaun
Vince
Wen San
Amir
__________________________________
Rendering(Mental Ray)
Amir
Vince
__________________________________
Compositing and Special FX
Vince
Wen San
Amir
R&D(Special Effects)
Wen San
Vince
Amir
Shaun
Calvin
__________________________________
Music & Foley(Sound Effects)
Vince
Wen San
__________________________________
Editing & Final Output
Vince
__________________________________
P/S : *Name = Everyone. (Just pulling some legs)
** = Some not so important scenes but may consider having it inside.
Voice Actors
Denver voiced by SpeedJolt is facing problems with the lines for Denver. He suggested that we get on skype to listen to him voice act. Wen San has just asked when he'll be free for this meeting, so will further update later.
No news from other voice talents.
End of Update.
Thanks.
Shon.
Spannar Work Log
(Work Log created 19/12/09)
(Updated 21/12/09 - Special Effects)
(Future - List of Sound)
Pic by Ken Jie

"Exploit your pros and
Special Effects
List of special effects we will need to research, consult Hooi Ling and study :
- Explosions - With Variations, from the mushroom to vehicle explosions
- Liquid for Liquid A & for U92 fishbowl
- nCloth(?) - for Denver's Pockets
- Smoke - after effect of nuclear & pollution from factories.
- Electricity - Power plant scene if we still have it & Liquid A's background
- Debris / Dirt(Blastcode) - This is for the after explosion, and also a nice touch to have here and there.
- Fog
- Strong dusty wind thingie, usually occur when an explosion takes place. Amir mentioned this, only thing I could suggest is using planar planes with textured wind / dust.
- Glass, oh yes, glass, cracking. Yes, cracking. o.o
- Glow - For U92
- Flying Ranina ranina.(Google it if you don't know : D)
P/S : If I forgot to list anything else please inform so I can re-update.
Production - Post Production
Modeling
Organic Division
Amir
Shaun
Wen San
Characters :
Denver
President Jones
U92
Scientist
Military Soldier
U92 Baby
__________________________________
Mechanical Division
Calvin
Vince
+ Any Organic Division who are free
Environments & Props :
Industrial City, The C.O.R.E.
- 7 variations of factories
- C.O.R.E. Tower
- Street Lamps
U92 Cultivation Lab
- High End Mechanics where Liquid A flows
President's Quarters
- Prez's Table
Industrial City, Destroyed
U92 Cloning Lab
- Sparky
**- Power Plant
Vehicles :
- Tank
- Denver's Truck
- Chinook
- Cargo Trucks
And Other City props, like mailboxes, newspaper booths, soft drinks vending machines, fire hydrant, planks of wood, trash bins and so on.
__________________________________
Texturing
UV Unwrapping
*Wen San
Texturing
Shaun
Technical Support(Materials & Shaders)
Amir
__________________________________
Character Setup
Rigging
*Wen San
Paint Weight
*Amir
__________________________________
Environment & Vehicle & Props Setup
Rigging
Calvin
Plug-in Special Effects(Blastcode)
Wen San
__________________________________
Animation
Blocking
Amir
Calvin
Shaun
Vince
Wen San
Polish
Amir
Vince
__________________________________
Lighting
Colour and Mood
Shaun
Applying
Shaun
Vince
Amir
__________________________________
Camera Angles & Techniques in 3D Space
Calvin
Shaun
Vince
Wen San
Amir
__________________________________
Rendering(Mental Ray)
Amir
Vince
__________________________________
Compositing and Special FX
Vince
Wen San
Amir
R&D(Special Effects)
Wen San
Vince
Amir
Shaun
Calvin
__________________________________
Music & Foley(Sound Effects)
Vince
Wen San
__________________________________
Editing & Final Output
Vince
__________________________________
P/S : *Name = Everyone. (Just pulling some legs)
** = Some not so important scenes but may consider having it inside.
Voice Actors
Denver voiced by SpeedJolt is facing problems with the lines for Denver. He suggested that we get on skype to listen to him voice act. Wen San has just asked when he'll be free for this meeting, so will further update later.
No news from other voice talents.
End of Update.
Thanks.
Shon.
Wednesday, December 16, 2009
16/12/09, Wednesday
Sunday, December 13, 2009
13/12/09, Sunday
Project U92
Spannar Note
So, during the term break, we'll be assigned to :
ArtBook
Calvin
Shaun
Wen San
R&D
Vincent
Wen San
Amir
Sound
Vincent
Wen San
I forgot to stress how important special effects will be in our film, so yeah. Go kick some ass.
Note : Email from Hooi Ling,
"Yes,
Come on tuesday morning at 11:30 am meet me at 3D Lab 3.
See you there!"
End of Update.
Thanks.
Shon.
Spannar Note
So, during the term break, we'll be assigned to :
ArtBook
Calvin
Shaun
Wen San
R&D
Vincent
Wen San
Amir
Sound
Vincent
Wen San
I forgot to stress how important special effects will be in our film, so yeah. Go kick some ass.
Note : Email from Hooi Ling,
"Yes,
Come on tuesday morning at 11:30 am meet me at 3D Lab 3.
See you there!"
End of Update.
Thanks.
Shon.
Sunday, December 6, 2009
06/12/09, Sunday
Project U92
Spannar Note


Ooouh, oouh, check me out I'm dancin'! I'm dancin'!
Holiday nearing! Wee~
Animatics : http://www.youtube.com/watch?v=W3lFNY8QwvA
Great job everyone. :D
End of Update.
Thanks.
Shon.
Spannar Note


Ooouh, oouh, check me out I'm dancin'! I'm dancin'!
Holiday nearing! Wee~
Animatics : http://www.youtube.com/watch?v=W3lFNY8QwvA
Great job everyone. :D
End of Update.
Thanks.
Shon.
Subscribe to:
Posts (Atom)